Video games have always used music due to the immersion it can create for the player ranging from calm music during the town or city scenes and fast paced music for fights or battles one such series that created iconic music that is memorable to all who have played them is the final fantasy series. Nobuo Uematsu is the video game composer for the final fantasy series and created all the pieces which allowed the composer to go the direction he wanted.
Some games use already worldwide and famous music but use them set places such as Saint's Row the third which uses 3 songs in certain parts of the game to give the feeling of power or desperation to the player. One such song was Bonnie Tyler holding out for a hero which is played in a car chase at the end of the game while you try to save your friend, the song empowers the player and makes the player hold down the accelerator a little longer than normally, also must be said i love that section and song.
(this was the only video i could find that shows the saints row use of sound if you want to see the part go 1:00 in)
Some of my favourite music is just because of the position of the music such as the use of just a simply cue to enter a character or an event on screen or more commonly known on the ost as a characters theme which is normally only played at a certain part. one of my favourite examples of this is gears of war 3 when if you fufill a certain condition it plays the ashes to ashes trailer music which for fans is a really nice thing.
I really like when companies give extra effort when designing music for games be that either fitting for the scenes or if they create an easter egg for the customers of the company.
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