Recently i have been using a book called
The Ultimate Guide to Video Game Writing and Design
written by Flint Dille & John Zuur Platten
This book has really helped improve my writing and story telling by helping me work in a more professional layout. The main problem i had was trying to set it up into chapters when i am writing or arcs since like any story, games are set up the same but unlike other stories there is an interactive element that i knew i lacked in when writing the script. As i progress in the book i start to do the exercises it suggests and i have found that it has really helped me with writing scripts and being able to get the character's action across in written form. Another part in the book that is enlightening is the legal and financial side of the job since most books wouldn't go that far when it comes down to it. I have gotten the book out of the library many times but i will buy it other the summer.
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