Like i mentioned in the last part my geometry went wrong when it came to this part. While we tried to work out what went wrong it came to a point so i don't terribly fall behind Matt gave me his basic geometry so don't be surprised that from now on the character looks different.
Failed one |
Now i have taken each section of the geometry apart for UV mapping and i have to admit this is the part i don't mind since it is quite relaxing if you know the geometry, i had to look over it a few times since it wasn't mine so it took awhile to familiarise myself with it.
The Bottom picture shows my Geometry mapped out for texturing, with my texture i tried going for a martian manhunter (DC) influence which sort of worked i will show the picture in the next post.
Because my geometry screwed up i was a bit annoyed at this point so the calm part of uv mapping, texturing and matt's help really helped me from going crazy over the week we were doing this other wise i think i would of snapped.
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