Now with our piece being more cinema I decided to look more into more movie like cutscenes rather than conventional cutscenes such one is the one below for mass effect 3 and while it does have some good cinematic shots. It has a very monster movie like feel to it and what i count as a cinematic cutscene is a cutscene were you can put the controller down and just enjoy it which i think this is.
Now while alot of games are going for cinematic cutscenes some just don't get me putting my controller down, but one does and that is Halo 4 with it's sci fi movie style shots and atmosphere which while not the genre we are doing i want to have that effect on people watching our cinematic. I think that with how eerie we made it we have pulled that off well but there are a few here i think we should of implemented if it was longer than a minute but since it wasn't i think what we choose was right.
Now the halo one below is not a main story cutscene so i don't spoil it for people but this is a stronger applicant to my point that i made especially since it uses a lot more shots that would work for our scene.
The Human intereaction is the style that we will want except not with looks or actions but other factors such as music and the atmosphere around us which is alot more like mass effect.
Altogether my main point is that there are alot of movie cutscenes around but if played well like these are it can cause more immersion for the player which is an angle i hope we can replicate.
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