I decided instead of putting my ideas for our own creative section of this brief first i will put the exercise we did with matt to learn the techniques down first so here we go.
So the first part is modelling the alien and the design we used was drawn by Matt so we all had a similar design. After importing the image planes in we got to work, i started modelling from the head down on this model and tried to keep with the image planes design. Doing this reminds me of the modelling of last year so it was fun to get back into it at first but after awhile you always have that face that won't go the way you want it too.
I extruded from the base of the head to make the neck and the rest of the body. I had a hard time with the knees and the arms due to making it easier for the rig later. When i finally got it finished i had a little trouble mirroring the geometry due to a few UVs but when it was done i liked how it looked.
Now unfortunately this was all a hollow victory when i got to the UV mapping but i will tell you about that next time.
No comments:
Post a Comment