Now the second element i have to create is a transmedia story connecting to the world we are creating and although we are still working on the game i am working on the transmedia piece. Transmedia is a term that is also known as multi platform narrative which is the telling of a story connected to or influencing the main story that comes in a different format to the game and the example i will be talking about is halo.
The Halo series has become a huge franchise that has expanded it's world with the use of complimenting pieces to the games such as the books. Here are some examples:
there's ''first strike'' covering the period between halo 1 and 2, it focuses on how the chief and johnson managed to escape the destroyed halo, rescue the surviving spartan 2's and halsey from a partially glassed reach, blow up a covenant super base/several thousand docked ships that were heading to earth (leaving the prophet with only the handful he arrived there with in halo 2) and then the surviving members headed to earth for the start of halo 2 - knowing the covenant were on approach. Now this section in the book affects the games in the sense that if it wasn't for destroying the base the threat in the story of the second game would of been increased and would also affect the gameplay and while the player reads this book he is expanding on his universe and knowledge of the created world.
Forerunner trilogy basically follows a forerunner of the builder class who shames his family by being a bit of a free-spirited, independent thinker. not wanting to follow in his family's footsteps and instead sets out to explore some old ruins on a planet inhabited by weird human-like creatures, while on the planet he uncovers a tomb of sorts His presence causes it to open, from which emerges the didact (imprisoned for unspeakable war crimes against humanity during the human-forerunner war) the didact, this forerunner and 2 humans then travel to various places, discovering a precursor, a being that came before the forerunners
(and the species from whom it is heavily implied created the flood in order to get revenge on the forerunners for overthrowing them). At some point the forerunner undergoes some weird ritual and becomes a form of the didact (memories and appearance included) the main didact eventually ends up being imprisoned in the tomb thing you find him in in halo 4, the clone-didact meets the librarian on the ark (From halo 3) and is the one who is ultimately responsible for the activation of the halo array. These are all element that affected the story of the universe and also connects events in the universe together which is an element of good story writing.
The halo series have shown time and time again how to create interconnecting stories in the form of books, animated shows, live action shows and also creating a game set from a different angle of an event that you witness in the second game which is the glassing of new mombassa.
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