Much like halo star wars has become a popular series that has been expanding due to the fans and creators alike be it in the form of animated shows, books, comics or video games and although some of the stories are forgettable most are designed to have a place in the world such as the example of Jango Fett.
Jango Fett appears in the second movie out of the blue and at first all that is known is that he is a bounty hunter, the father of boba fett and the template of the clone army. at first this character means nothing really to the viewer but after the movie a game came out called star wars bounty hunter which led to explaining that:
he is a mandolorian
he doesn't have a family
count dooku hires him for the emperor for a test/bounty
the reward for the test is to be the template for the clone army
he was rivals with zam wessel
he wanted the first clone(boba) unaltered for himself
the armour is standard issue for mandalorians.
Now this may seem like i am throwing info at you but the idea that you haven't looked into the expanded universe and then play this game you will learn alot of things that you didn't even know was connected in the story such as that the target komari vosa was dooku apprentice and wielded the light sabers that asaji ventress would own in the animated series. The reason i researched star wars and halo is just so i could get in the mindset as well as look at examples that have done it successfully to the point that it is the staple of the series. The other reason is that both these transmedia elements were not written by the creator of the series, so they are all created using an existing guideline which is the practice that i am trying to do for the written element to the game.
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