Thursday, 27 March 2014

Looking at scale

While think about the level design I needed to look into the scale used for the mechs compared to humans due to it affecting the rest of the measurements in the game. Andy measured out the average mech being 4 metres which i used as 4 units in unity which made the measurements easier.

Knowing that 1 unit is a metre i looked into existing factories for measurements and when measurements were not available i used the next best thing which was to use the google maps route planner to work out distances and length of such buildings and then used average measurements of houses for smaller buildings which ranged in length when needed.

This is for me a easy and quick way to get good measurements but i believe it may not help others in the same way since you still need to convert the measurements to meters.

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